AI Insights · Timothy · July 2022
Top 5 iOS Science Games Performance in Denmark for Q2 2022
Discover the performance trends of the top 5 science games on iOS in Denmark during Q2 2022, including weekly downloads, revenue, and active user metrics.
Performance of Top 5 iOS Science Games in Denmark for Q2 2022
The second quarter of 2022 saw notable trends in the performance of the top science games on the iOS platform in Denmark. Let's delve into the data for the top 5 apps: Plague Inc., Cell to Singularity: Evolution, Jetpack Joyride, Cell Expansion Wars, and Homo Evolution.
Plague Inc.
Weekly Revenue: The game's weekly revenue fluctuated throughout the quarter, peaking at around $127 in the last week of May and maintaining an average of approximately $90.
Weekly Downloads: Downloads showed a generally stable trend, with a peak of 48 downloads in mid-April and a slight increase towards the end of June, reaching 43 downloads.
Weekly Active Users: Active users remained relatively steady, with a peak of 92 users at the end of April and an average of around 80 users throughout the quarter.
Cell to Singularity: Evolution
Weekly Revenue: Revenue varied, reaching a high of $84 in late April and dropping significantly to $7 by mid-June.
Weekly Downloads: Downloads showed a notable spike in mid-May with 72 downloads, followed by a steady increase at the end of June, peaking at 38 downloads.
Weekly Active Users: Active users saw a significant increase from 107 users at the start of the quarter to a peak of 182 users in late May.
Jetpack Joyride
Weekly Revenue: Revenue saw a peak of $70 in early May, with fluctuations throughout the quarter, ending at $23 in the last week of June.
Weekly Downloads: Downloads were highest at 942 in early May, followed by a decrease and then a slight recovery to 233 downloads at the end of June.
Weekly Active Users: Active users peaked at 4670 in early May, maintaining a higher average compared to other games, with 2266 users by the end of June.
Cell Expansion Wars
Weekly Revenue: The game saw its highest revenue of $117 in early May. However, there were weeks with no revenue recorded towards the end of the quarter.
Homo Evolution
Weekly Revenue: Revenue showed a steady trend with minor fluctuations, peaking at $26 in early May.
Weekly Downloads: Downloads were highest at 69 in late May, with a notable increase to 51 downloads in early June.
Weekly Active Users: Active users peaked at 138 in late May, with a consistent performance around 120 users towards the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.